
Quick Arena (Early-Alpha)
A downloadable game for Windows
Quick Arena is a multiplayer sniper FPS with a clean low-poly look, built around the golden age of quickscoping. Snap onto a target and fire the instant you scope in, spin 360° mid-air for a trickshot, line up three enemies for a collateral, and if you chain 25 kills without dying, call in the nuke and end the game.
Early alpha: things change fast and feedback is very welcome.
Features
- One-shot bolt-action sniper with real quickscopes (fire within 0.45 s of aiming), no-scopes and MW2-style scope sway with hold-breath.
- Trickshots: your mid-air spin is tracked, and a kill after 360°, 720° or more earns a TRICKSHOT medal.
- Collaterals: bullets go through bodies, so one shot can drop a whole line of enemies.
- Pistol and lunge knife as backup, reload cancel, slide, mantle and vault over anything, ladders.
- Medals with their own sounds: HEADSHOT, QUICKSCOPE, NO-SCOPE, TRICKSHOT, COLLATERAL.
The nuke
- Get 25 kills in a row without dying and the nuke is yours. Press N.
- Air-raid sirens, a giant 12-second countdown, the screen shakes, and the last seconds slow to a crawl.
- White flash, mushroom cloud over the map, everyone goes flying. Match over: you win.
Online
- Dedicated servers (Only EU ATM) with matchmaking: Free-for-All, Team Deathmatch, Sniper Only and Trickshot (lunar gravity) playlists.
- Rooms of up to 8 players; bots fill in when it's quiet and leave when people join.
- Private matches with a room code to play with friends.
- Killcam through the killer's eyes, with slow-motion ragdolls, plus a final killcam at the end of every match.
- Server-side anti-cheat (hits are validated by the server, with lag compensation).
Four maps
- Arena: the original colourful block map with four climbable towers.
- Refinery: an oil rig in the desert with a three-level drilling tower, perfect for trickshots.
- Village: a mud-brick desert town with walkable rooftops and long sniper lanes.
- Depot: a huge fenced industrial yard with containers, cars, cranes and tyre stacks.
Progression
- 40 levels, 6 snipers and 6 pistols, each with its own sound.
- Over 100 colours and camos per weapon, unlocked by level and kills.
- Cosmetic only: every weapon has the same stats. Skill wins.
Also
- Offline training with bots (Targets, Easy, Normal, Hard) and custom rules: map, kill limit, time, weapons, gravity.
- CoD-style minimap that shows enemy gunfire.
- Fully rebindable keys, FOV and sensitivity settings, AMD FSR 1.0 / 2.2 upscaling.
- English and Italian.
Controls
- WASD move · Shift sprint / hold breath · Space jump / mantle
- Right click aim · Left click fire · R reload
- 1 / 2 / wheel sniper / pistol · V knife · C / Ctrl crouch / slide
- N launch the nuke · Tab scoreboard · Esc menu
Every key can be changed in Settings → Controls.
System requirements
- Windows 10/11 64-bit or Linux 64-bit (coming soon)
- Graphics card with Vulkan support (the low-poly style is light on hardware)
- Internet connection for online play; training with bots works offline
Just to clarify: all sounds, models and other assets used in Quick Arena are either free or properly purchased with a license. Nothing was used without permission.
As for animations, I have no background in them at all: I improvised everything, so some may look a bit rough or unnatural. That’s something I plan to improve later, and if anyone knows their way around animation, any advice is very welcome!
| Updated | 15 hours ago |
| Published | 6 days ago |
| Status | In development |
| Platforms | Windows |
| Publisher | Joolace |
| Release date | 6 days ago |
| Author | Joolace |
| Genre | Shooter |
| Made with | Godot |
| Tags | FPS, FPS Platformer, Multiplayer |
| Average session | A few minutes |
| Languages | English, Italian |
| Inputs | Keyboard |
| Multiplayer | Local multiplayer, Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 12 |
| AI Disclosure | AI Assisted, Graphics |
Download
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